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Carver413
04-09-2013, 04:40 AM
I am in need of something like this, but before I try to convert it I would like to know if anyone knows of a pascal convertion
http://code.google.com/p/poly2tri/

Mirage
05-09-2013, 08:52 AM
I have a polygon triangulation implementation.
But it seems much more simple than the one from link.

Carver413
06-09-2013, 03:05 AM
I would be interested in anything that works, I plan to try a convertion as it will help further my understanding of c++

laggyluk
06-09-2013, 03:39 AM
or make a dll ;)

Mirage
06-09-2013, 09:10 AM
My implementation can be found here:
https://github.com/casteng/base/blob/dev/Geometry.pas
Method T2DPointList.Triangulate()

Carver413
06-09-2013, 11:31 PM
Thanks I'll check it out.

JC_
08-09-2013, 04:55 PM
or ZenGL have working triangulation function