View Full Version : Volume utility

17-04-2006, 07:59 PM
does anyone know of a utility for changing the volume of many sound files at once?

The sounds in our game are at about 25% volume that they should be, but we need to normalize them all to a nice volume. Using sound forge 7 and wavelab 5 but they dont seem to have this functionality.

dave 8)

Robert Kosek
17-04-2006, 08:12 PM
Dunno if it can batch normalize, but it's still a darned good sound editor. :)

http://audacity.sourceforge.net/ (Made with Delphi! :D )

17-04-2006, 08:45 PM
(Correction: audacity is done in C++, there is no Pascal...)

sox is The sound editor focused on doing everything from command-line. This means that you can do all the work from bash scripts etc. For example this bash command will take all *.wav files in current directory and generate 2x louder versions in louder/ subdirectory:

for FFF in *.wav; do sox $FFF louder/$FFF vol 2.0; done

See http://sox.sourceforge.net/

18-04-2006, 01:34 AM

sox looks like the kind of tool i need.
i dont run linux or unix tho.

18-04-2006, 12:55 PM

sox looks like the kind of tool i need.
i dont run linux or unix tho.

For little things like wanting to run Linux apps on your Windows box LIW (Linux inside of Windows) is excelent. I can't find the ]http://ashishpatil.blogspot.com/2005/09/running-linux-on-windows-like-normal.html[/url]

Then their is: http://www.h7.dion.ne.jp/~qemu-win/index.html

And of course the home page for QEMU: http://fabrice.bellard.free.fr/qemu/

18-04-2006, 01:08 PM
Just for running sox or bash scripts such tricks with emulators are not needed... Just use MinGW or Cygwin which provide a lot of substantial Unix/Linux stuff simply compiled for Windows, including bash. SoX compiled natively for Windows is also available from SoX homepage.

20-04-2006, 06:49 AM
There's also GoldWave (http://www.goldwave.com/), which supports batch processing ;) ...and it's written in BORLAND!.... C++ though :P

20-04-2006, 07:18 AM
Thank you ... GoldWave is the one!