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View Full Version : Lazarus & Windows CE



WILL
02-05-2006, 11:30 PM
Oh it's true, alright! :) Don't believe me... Ok then, here!
<center>
http://www.pascalgamedevelopment.com/files/news/2006_05_02_wince_lazarus.jpg ('http://www.pascalgamedevelopment.com/files/news/2006_05_02_wince_lazarus.jpg') http://www.pascalgamedevelopment.com/files/news/2006_05_02_wince_fpc.png ('http://www.pascalgamedevelopment.com/files/news/2006_05_02_wince_fpc.png')
(Click to enlarge!)
</center>


There is now a new interface for Lazarus for Windows CE. An entire widget roadmap and debugging and development information is available at wiki.lazarus.freepascal.org (http://wiki.lazarus.freepascal.org/index.php/Windows_CE_Interface).


<center>"It is specifically optimized for Pocket PC devices and most events from most controls are already working.

Currently it still requires a lot of configuration to be used, like building a cross compiler, but in the future it will be as easy to use as the other interfaces."</center>


For more information about Lazarus visit Lazarus.FreePascal.org (http://lazarus.freepascal.org/)

savage
03-05-2006, 08:52 AM
Hey that's quite cool. I look forward to seeing it's progress.

Eric
03-05-2006, 04:57 PM
:clap:
Could have used that a few months ago! (instead of going C#)
Will hopefully be ready for the next time!

WILL
03-05-2006, 11:10 PM
Well from what I've read, Pocket PCs are really just mini-Windows on an ARM processor. .NET isn't really required, but it is one way to support the platform.