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View Full Version : D3DXIntersect and getting face normal



Srki_82
28-05-2006, 04:08 PM
I'm using D3DXIntersect to get face index in mesh and that is working nice.

I don't know how to get normal for that face or normals for vertices that are forming that face. Actualy... only normal for first vertex would be enough.

Srki_82
28-05-2006, 05:53 PM
I found solution i Pick demo in DirectX SDK.