View Full Version : Are you interested in AI development?

07-06-2006, 10:28 AM
Just wandering why there is so little activity here..

07-06-2006, 12:52 PM
Voted yes. Absolutely no experience what so ever, tho.

Robert Kosek
07-06-2006, 03:08 PM

But I'm a little busy and just dabble in it. But, heck yeah! I'm interested.

07-06-2006, 03:13 PM
I voted also yes :)

I made IA for NecroSPACE 2 (when you do a botmatch, rocks etc. have realy simple AI).
Currenly at school we have a little robot wich can wander around and create a map of what it has seen using a sonar.

Most part of AI (path finding etc. is already done when you buy the thing...)


07-06-2006, 04:31 PM

My next project will be a sequel to AI.Planet

08-06-2006, 11:28 PM
As mentioned in another thread, this will be my career study of choice, but I'm not there yet. You can count me in reguardless though. :)

I'm planning on writting or co-authoring a nice graphically enhanced tutorial on A*. I'll probably be writting a few more things as I learn them in university for sure. (I won't forget you guys! ;))

25-06-2006, 07:33 AM
Hi WILL, also planed it to be my career study of choice but my uni offers only one advanced class in AI and they use prolog for programming :(
So I might not take it at all..

25-06-2006, 03:30 PM
Hmm... well don't give up on the course because of the language... though it might make it a bit akward to understand at first. Look up the criteria of the topics discussed then choose. I think that would be the best way to decide.

Where are you located if you don't mind me asking? Sometimes it's harder to find a univeristy that will support what field of study you want to get into, depending on your location. Though they do offer many new ways to do more and more courses over the internet.

If that is the case, have you ever consider moving for education? :)

I myself always knew that I'd be moving back home to go to uni. After of course moving out here for work that is. :P Back home for me is Toronto. Which is great because it's the biggest city in the whole country, iow has everything there. Including a school that supports my area of study. You don't have to stay withg one school either you can continue with another if you feel that from a certan point you would do better at another school from there on.

Plus there are always distance learning options, but I'm not so sure about AI by distance learning. :? But I guess it may be possible. I mean... we all do that now don't we? :)

11-07-2006, 01:25 PM
:oops: Missed this one as well..

I live in Israel, the home of the Technion (http://www.technion.ac.il/) :) which is well known in various fields including CS.
..now the problem is I didn't really pay attention in high-school, hack I hardly been at school :wink: but that lowered my grades (apparently a significant part of the final grade is to be attendance) => cant get in popular classes in the technion. :cry:

Long story short Im a student in the OpenU (http://www-e.openu.ac.il/), which let you in based on the success of the classes you take. This also allows me to have a full time job while studying which is a big plus.

=> Can't move :) And after finishing this BA I think Ill move away from CS and focus on MBA in management or philology.

17-10-2006, 03:33 PM
YES YES! Two thumbs up! ;-)

I am interested escpecially in AG and FSM, maybe some AI contest?

05-01-2007, 09:48 AM
I am most certainly intersted in learning and using AI concerning game programming.

Mostly for now, basic AI for 2D games (like some enemies that follow paths, or perform simple actions like attacking you when you get within a certain distance and things).

Not sure if that exactly comes under AI though.

05-01-2007, 02:11 PM
I don't think I've recommended it yet in this thread, personally I feel that if you are really interested in AI for games you should get...

'AI for Game Developers' by David M. Bourg & Glenn Seemann published by O'Reilly -- ISBN 10: 0-596-00555-5

I bought a copy myself and I think it's an awesome book. Has everything from Finite State Machines, Path Finding methods (incl. a GREAT chapter on just A* alone!) to Neural Networks and Fuzzy Logic. It's amazing if you're starting out and really handy as a reference you can come back to later on too.

Chesso: That's all indeed AI. ;) There are 2 types of AI; 1) Weak/Soft AI, which is all the neat simulatory stuff you've seen in the games you play and then there is 2) Strong AI, which is the real freaky stuff that you seen in sci-fi movies and bleeding-edge robotics research and development only just these days. (Mostly theoretical & trial and error stuff though as we've only begun cracking the surface of this.)

05-01-2007, 02:16 PM
I tried an enemy AI once, purely through trial and error, aside from some annoying but small bugs with them colliding together lol, it worked pretty well (but still very basic).

09-07-2007, 02:37 AM
My wife has three AIBO's, one of the earliest models, one in the middle, and one of the latest models. The intelligence is pretty amazing, when it gets it right.

AI is interesting but beyond me. When the robots can make me a coffee and wash the car let me know.