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WILL
12-07-2006, 09:14 AM
Jeff Andrews, an 'Application Engineer' for Intel, has written and posted an interesting article on the Intel site about how to "Take advantage of Intel® dual-core processors in your game development and learn how Intel® Compilers can optimize your code."

Nowe we all know that Intel probably doesn't have a Pascal compiler that does any of this stuff, but I though it would be interesting to post this thread here to see what people thought of this as Pascal programmers and developers and what interest if any you had in Intel's Hyper-Threading and dual-core CPU features.


Threading Basics for Games (http://www.intel.com/cd/ids/developer/asmo-na/eng/dc/threading/221160.htm) by Jeff Andrews