NecroDOME
24-08-2006, 03:40 PM
Hi,
I have a texture with some text and images with an aplha channel. (This texture is a render target).
How can I fade the egdes of this texture? Is there a way to render only the aplha channel of a texture on it?
I'm using DirectX 9...
I have a texture with some text and images with an aplha channel. (This texture is a render target).
How can I fade the egdes of this texture? Is there a way to render only the aplha channel of a texture on it?
I'm using DirectX 9...