WILL
27-08-2006, 10:22 PM
The LEAF2 game engine was just released to the pubic last week. LEAF2 is a cross-platform, Object Pascal game engine written with Delphi. The new library was based off the lessons learned from the original LEAF engine.
<center>LEAF2 in Action:
http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_1.jpg (http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_1.jpg) http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_2.jpg (http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_2.jpg)</center>
It is currently compatable with both Delphi and Free Pascal compilers and supports the Win32 and Linux platforms. MacOS X is planned later on.
Some of it's main features include:
Powerful 3D OpenGL Renderer
Scene management using octrees
Cross-plataform window management
Sprite engine, with scaling, rotation and alphablending
Integrated resource manager for sound, textures and meshes
Material/Geometry shaders, supporting both GLSL and software targets
Supports both skeletal and keyframe animation
Realtime dynamic skydome, with day-night system
Realistic physics simulation using Newton
Advanced 3d audio system using OpenAL
Ogg streaming sound using OggVorbis
Complete vector math library
Network UDP Client/Server
Extensible scripting language (Pascal based)
Extensible GUI system (windows, buttons, icons, text)
The LEAF2 engine is now available for download at their website; leafproject.com.sapo.pt (http://leafproject.com.sapo.pt/leaf2.html)!
<center>LEAF2 in Action:
http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_1.jpg (http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_1.jpg) http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_2.jpg (http://www.pascalgamedevelopment.com/files/news/2006_08_27_leaf2_2.jpg)</center>
It is currently compatable with both Delphi and Free Pascal compilers and supports the Win32 and Linux platforms. MacOS X is planned later on.
Some of it's main features include:
Powerful 3D OpenGL Renderer
Scene management using octrees
Cross-plataform window management
Sprite engine, with scaling, rotation and alphablending
Integrated resource manager for sound, textures and meshes
Material/Geometry shaders, supporting both GLSL and software targets
Supports both skeletal and keyframe animation
Realtime dynamic skydome, with day-night system
Realistic physics simulation using Newton
Advanced 3d audio system using OpenAL
Ogg streaming sound using OggVorbis
Complete vector math library
Network UDP Client/Server
Extensible scripting language (Pascal based)
Extensible GUI system (windows, buttons, icons, text)
The LEAF2 engine is now available for download at their website; leafproject.com.sapo.pt (http://leafproject.com.sapo.pt/leaf2.html)!