View Full Version : collision detection in 3D: CDNR-1 Engine released
Georgy
02-09-2006, 11:53 AM
I am proudly present the new method of collision detection for multi-floor 3D scenes. This method is based on representing 3D geometry with layers of 2D arrays with z-buffer data. It's very easy and very fast method. I decided to release it under Public Domain license :lol:
EXE demo + full source code: http://xp108.com/files/cdnr1-10.rar (296kb)
Huehnerschaender
02-09-2006, 12:00 PM
I tested the exe.... looks very interesting!
I will take a closer look at it when I find the time (which will be in the end of September).
Thanks for sharing!
Greetings,
Dirk
NecroDOME
02-09-2006, 01:02 PM
Cool!
Your camera movement is also very nice :)
Firlefanz
03-09-2006, 09:40 AM
Downloading....
Some more description would be nice!
Testing...
Firle
Firlefanz
03-09-2006, 09:44 AM
Okay you can call me impressed now, cool Demo.
I guess I will take a look at the code. :wink:
This is exactly one of me problems right now, I need a mesh-mesh collision detection, meshes stored in a TList.
Firle
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