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View Full Version : Looking for music for JumpStart Tank Brigade Demo



jdarling
05-10-2006, 01:00 AM
Release post: http://www.pascalgamedevelopment.com/forums/viewtopic.php?t=3627&highlight=

Basically its an open slate, I'm looking for some good sound and music to make it a bit more polished. The Tank Brigade demo is one of the premiere demos for my 2D engine. Other demos will be comming shortly, and I will be looking for sound and music for those as well. Any ideas on simple demos that you already have tracks for, drop a note as well, I'll be happy to see what I can do.

Authors name will be credited, but note that your sound files must be WAV and will be re-distributed to anyone who wants the game and/or engine for free. It would be appriciated if they were free for freeware use (as this is what the engine is going to be).

More details on the JumpStart home page: http://www.eonclash.com/JumpStart/

WILL
05-10-2006, 03:37 PM
I'd also check ModPlug.com aswell if you want to have a high amount of musician traffic. Even if they do up an original track as a MOD, it's quite easy to convert them to a WAV file using MPT. (ModPlug Tracker)

Just know that this thread is improtant as it is a 'base' for all other potential musicians to come and offer up ideas and their servces. ie. place all your important links and creative peices here for the musicians to access, and post your actual requests with summarized version there.

jdarling
05-10-2006, 07:10 PM
Well, I have OGG working now. So actually I would prefer music in OGG format if possible. It takes up WAY less space then the WAV files :).

Nitrogen
06-10-2006, 05:10 PM
I dont think these are copyright free, but they are available for free:

http://www.medievalfuture.com/precursors/music.php

(OGG file remixes of old Star Control 2 Music)

WILL
06-10-2006, 06:04 PM
Well you know you can always encode WAV to OGG. ;)

Provided you have nice enough encoding tools.