WILL
07-10-2006, 06:02 AM
Francesco Lombardi has just released 'FPC 4 GBA Game Programming Tutorial', the first official documentation for creating GameBoy Advanced games with the Free Pascal compiler.
One long year, has it been since both Francesco and I have been trying to get to this point. Not only is the GameBoy Advance now a part of the Free Pascal platforms that are officially supported by the FPC Team, but we also now have an actual set of documentation on how to use this newly added hardware to the compiler.
This new 'work in progress' document will act as a basic guide to doing all the basic things you need to do to make an actual GBA game using Free Pascal.
I'd highly recommend this tutorial to all those interested in making GameBoy Advanced games. Anyone wishing to add to it will also be most welcome of course.
Read the new FPC 4 GBA Tutorial at Francesco's knick-knacks (http://itaprogaming.free.fr/tutorial.html)!
One long year, has it been since both Francesco and I have been trying to get to this point. Not only is the GameBoy Advance now a part of the Free Pascal platforms that are officially supported by the FPC Team, but we also now have an actual set of documentation on how to use this newly added hardware to the compiler.
This new 'work in progress' document will act as a basic guide to doing all the basic things you need to do to make an actual GBA game using Free Pascal.
I'd highly recommend this tutorial to all those interested in making GameBoy Advanced games. Anyone wishing to add to it will also be most welcome of course.
Read the new FPC 4 GBA Tutorial at Francesco's knick-knacks (http://itaprogaming.free.fr/tutorial.html)!