View Full Version : TerrainRenderer

26-10-2006, 08:03 AM
Hey guys.

Could someone please explain how to set up TerrainRenderer properly. I am new to GLScene but have played a bit and find it's power superb.

Basically I have a plane flying around and want to be able to load different terrain, say on a level basis.

So, how do I set up the Terrain correctly and is there an editor to change the terrain etc....

Thank you kindly to everyone for assistance.

P.S. Great job on GLScene

04-11-2006, 06:49 AM
Hey :)

In code, make sure you wrote this:

procedure InitializeTerrain();
GLTerrainRenderer.MaxPoolSize := 8 * 1024 * 1024;
GLTerrainRenderer.TileSize := 64;

Then, try to adjust the scale. See AirBlast demo for further details.