PDA

View Full Version : Reversing D3DXMatrixLookAtLH()



cronodragon
10-11-2006, 05:30 PM
How can I get the position of the camera from the View matrix, that was created with D3DXMatrixLookAtLH()?

cronodragon
11-11-2006, 03:48 AM
I better remember the camera position when transforming :P