View Full Version : NetworkEngine for JEDI-SDL (TCP Version)
jdarling
28-11-2006, 06:10 PM
While the NetworkEngine.pas file isn't in the products menu just yet, it has been available for a little bit. I've just updated it with support for Variants and Messages. This new set of features pretty much makes it a SDL TCP catch all wrapper that should be easier to use then the standard SDL methods if your not familiar with the api.
Download Here (http://www.eonclash.com/SDL/NetworkEngine.zip)
More info here (http://www.pascalgamedevelopment.com/viewtopic.php?t=3790)
savage
01-12-2006, 11:59 PM
Hi Jeremy,
Am I able to add this to the JEDI-SDL v1.0 release? If so, do you also have a small demo showing the classes in action?
jdarling
02-12-2006, 03:37 AM
Sure Savage, personally it would be great to see it added to 1.0 release. There should be a demo of each of the Server and Client classes included in the package. Also included are the compiled versions and the DLL's that I used to test with.
Do you need me to upate the headers or anything to fit the JEDI-SDL standard?
maker3
07-02-2007, 09:36 PM
When I tried to compile in Delphi I got a error.
Can you help me?
Sorry my english.
jdarling
08-02-2007, 01:11 AM
When I tried to compile in Delphi I got a error.
Can you help me?
Sorry my english.
I might be able to help if you can tell me what the error is (copy/paste it) and where it is (what unit, line, etc...).
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