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View Full Version : New Library Item: OpenGL FrameBuffer Object 101



WILL
29-11-2006, 03:32 AM
Saw this nifty little article over at GameDev.net by Rob Jones about the Frame Buffer Object in OpenGL and thought that it would make for some interesting reading over here, in the Pascal world.


Check out our Library for other OpenGL related material: here (http://www.pascalgamedevelopment.com/library.php?show=list&cat=4#14)

or

Go directly to the article over at GameDev.net: OpenGL FrameBuffer Object 101 (http://www.gamedev.net/reference/programming/features/fbo101/)