Almindor
01-12-2006, 05:12 PM
Hi. I'm porting the not-yet-ported portions of GLScene to linux, and I found one odd problem with ODE.
It seems the glscene "delphiode" pas header translations were made with most of the "contrib" additional compiled into ODE.
Long story short, they use a non-standard ODE dll. My problem is that getting the contrib stuff to compile into ode (so I can compile a linux libode.so with all the additional stuff in it) is very difficult (it requires code changing etc.).
Does anyone know where can I get either an already modified source code of ode with all the contribs, OR a linux libode.so (atleast 0.5) which has the contrib stuff compiled in?
Thanks
It seems the glscene "delphiode" pas header translations were made with most of the "contrib" additional compiled into ODE.
Long story short, they use a non-standard ODE dll. My problem is that getting the contrib stuff to compile into ode (so I can compile a linux libode.so with all the additional stuff in it) is very difficult (it requires code changing etc.).
Does anyone know where can I get either an already modified source code of ode with all the contribs, OR a linux libode.so (atleast 0.5) which has the contrib stuff compiled in?
Thanks