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fitzbean
15-04-2003, 11:11 AM
Hi all. I've recently started to add sets of sprites to my game, thru the use of DXG files, and I've noticed the system memory that the game uses has ballooned as a result. In the DXGEditor (http://www.wummy-online.de/index_e.html), and there is a toggle for "use system memory" (as opposed to video memory?), but it doesn't seem to do anything. Anyone have a clue on this?

Thanks
Brad