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Luuk van Venrooij
23-01-2007, 10:51 PM
He all,

It has been a while since I posted an update on my engine project. I`ve made many improvements over the last few months:

- The engine code is moved to a dll and it has an extensive api to write new games/application with it (in progress). .
- All engine code has been reviewed and rewritten (in progress).
- New input system (done).
- New sound system (done).
- New textureloader to illeminate long loadtimes like in the previous versions (Done, map loads in 5 secs instead of 40:D).
- Intergrated nitrogens fontstudio 3 for fonts (done).
- physics for terrain, static meshes, water volumes and a realistic player movement/collision model (done).
- Rewritten terrain rendering now with texture splatting for multible detail textures instead of 1 for the entire terrain (like bf2 and crysis) (done).
- Started work on a demo game to show how to use the api (in progress).

There is still much that I have to rewrite, update and extend and I hope to release new demo at the end of februari. Until then, here are some screens of the progress:).

First the old terrain and the the new:
http://img142.imageshack.us/img142/3950/old22zt.th.jpg (http://img142.imageshack.us/my.php?image=old22zt.jpg)
http://img408.imageshack.us/img408/4032/new22iy.th.jpg (http://img408.imageshack.us/my.php?image=new22iy.jpg)

And some more of the new terrain. The interface you see is of the demo game which will be a small Oblivion inspired demo game with some basic features.
http://img408.imageshack.us/img408/4813/terrain16jx.th.jpg (http://img408.imageshack.us/my.php?image=terrain16jx.jpg)
http://img408.imageshack.us/img408/9373/terrain28hv.th.jpg (http://img408.imageshack.us/my.php?image=terrain28hv.jpg)

Grz

LvV

technomage
23-01-2007, 11:10 PM
looks great :D Keep it up. :clap:

NecroDOME
23-01-2007, 11:23 PM
I like the texture splatting :)
However I'm waiting for the demo :)
Are you gonna add some plants 'n' trees? I really like to see that. Keep up the good work!

And what physics engine do you use?

cairnswm
24-01-2007, 07:21 AM
Even using Billboards for plants/trees in the terrain will make the terrain engine more usable. :)

chronozphere
24-01-2007, 04:15 PM
Awesome work :razz: very nice terrain... plants and trees would definitly make it better :)

But i've one question: What is texture-splatting?? :?

grudzio
25-01-2007, 12:24 PM
But i've one question: What is texture-splatting?? :?

http://www.gamedev.net/reference/articles/article2238.asp