Clootie
16-05-2007, 06:59 PM
Quick and simple question, isn't it?
Aparently MS uses D3D10.h, d3d10misc.h, D3D10effect.h names on their headers (and used similar for D3D9). Traditionally multiple C header files are united in single Pascal header and for D3D naming was: Direct3D, Direct3D8, Direct3D9. Should I continue to use this scheme and call 10 version as Direct3D10, or use shorter D3D10?
D3DX10.pas still is preferrend name for D3DX headers. Or you maybe have any other opinions?
Aparently MS uses D3D10.h, d3d10misc.h, D3D10effect.h names on their headers (and used similar for D3D9). Traditionally multiple C header files are united in single Pascal header and for D3D naming was: Direct3D, Direct3D8, Direct3D9. Should I continue to use this scheme and call 10 version as Direct3D10, or use shorter D3D10?
D3DX10.pas still is preferrend name for D3DX headers. Or you maybe have any other opinions?