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djoker
09-06-2007, 07:13 AM
this is 1 smal demo from my new dx engine
with delgine map ;) is nothing fancy
the key is
w,a,s,d and space

shows=
decals,particle system,md3 model (joints rotate),delgine map,3d entities and collision with coldet.

http://pwp.netcabo.pt/LuisRosaSantos/duke.rar

sory my bad inglish :oops:





http://pwp.netcabo.pt/LuisRosaSantos/shots/screenshot21.jpg
http://pwp.netcabo.pt/LuisRosaSantos/shots/screenshot23.jpg
http://pwp.netcabo.pt/LuisRosaSantos/shots/screenshot25.jpg
http://pwp.netcabo.pt/LuisRosaSantos/shots/screenshot26.jpg
http://pwp.netcabo.pt/LuisRosaSantos/shots/screenshot27.jpg
http://pwp.netcabo.pt/LuisRosaSantos/shots/screenshot28.jpg

vgo
09-06-2007, 08:24 AM
I already saw this on the Delgine forums. I use DeleD too. :)

chronozphere
09-06-2007, 09:37 AM
Unfortunatly it crashed on my system. :(
The last line was: "building particles".

My specs:
OS: Vista ultimate 32bit
CPU: AMD 64 X2 5400+
RAM: 2GB DDRII
GFX: Club3D GeForce 8600 GT (DX10 compatible)

Screenies look nice though :)

EDIT: here's the log file:


9-6-2007 11:34:38 - Initialize DXRender Graphics Engine Core !
9-6-2007 11:34:38 > Create DirectX Object[OK]
9-6-2007 11:34:38 > Set DirectX Device to Window .
9-6-2007 11:34:38 > Set DirectX Device vsync off .
9-6-2007 11:34:38 > Set DirectX Device to hardware vertex processing .
9-6-2007 11:31:50 > Create DirectX Device Object[OK]
9-6-2007 11:31:50 > Create DirectX Matrix Stack[OK]
9-6-2007 11:31:50 > Display Mode :1018x741(32bit X888)
9-6-2007 11:31:50 > Display Driver : nvd3dum.dll
9-6-2007 11:31:50 > Display DeviceName : \\.\DISPLAY1
9-6-2007 11:31:50 > Display Description : NVIDIA GeForce 8600 GT (
9-6-2007 11:31:50 > Set default render states.
9-6-2007 11:31:50 > Set default texture states.
9-6-2007 11:31:50 > Set default matrix values .
9-6-2007 11:31:50 > Set default render states.
9-6-2007 11:31:50 > Create internal font[OK]
9-6-2007 11:31:50 > Direct Input [OK]
9-6-2007 11:31:50 > Direct3D [OK]
9-6-2007 11:31:50 > Load Materials...
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\system.bmp
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Floor04.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Floor11.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Water01.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Roof03.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Wall01.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Wall06.jpg


The files are all available at those locations but the engine somehow can't read them. :?

djoker
09-06-2007, 01:26 PM
Unfortunatly it crashed on my system. :(
The last line was: "building particles".

My specs:
OS: Vista ultimate 32bit
CPU: AMD 64 X2 5400+
RAM: 2GB DDRII
GFX: Club3D GeForce 8600 GT (DX10 compatible)

Screenies look nice though :)

EDIT: here's the log file:


9-6-2007 11:34:38 - Initialize DXRender Graphics Engine Core !
9-6-2007 11:34:38 > Create DirectX Object[OK]
9-6-2007 11:34:38 > Set DirectX Device to Window .
9-6-2007 11:34:38 > Set DirectX Device vsync off .
9-6-2007 11:34:38 > Set DirectX Device to hardware vertex processing .
9-6-2007 11:31:50 > Create DirectX Device Object[OK]
9-6-2007 11:31:50 > Create DirectX Matrix Stack[OK]
9-6-2007 11:31:50 > Display Mode :1018x741(32bit X888)
9-6-2007 11:31:50 > Display Driver : nvd3dum.dll
9-6-2007 11:31:50 > Display DeviceName : \\.\DISPLAY1
9-6-2007 11:31:50 > Display Description : NVIDIA GeForce 8600 GT (
9-6-2007 11:31:50 > Set default render states.
9-6-2007 11:31:50 > Set default texture states.
9-6-2007 11:31:50 > Set default matrix values .
9-6-2007 11:31:50 > Set default render states.
9-6-2007 11:31:50 > Create internal font[OK]
9-6-2007 11:31:50 > Direct Input [OK]
9-6-2007 11:31:50 > Direct3D [OK]
9-6-2007 11:31:50 > Load Materials...
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\system.bmp
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Floor04.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Floor11.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Water01.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Roof03.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Wall01.jpg
9-6-2007 11:31:50 > Error.Load texture : Unable to read file - data\duke\textures\Wall06.jpg


The files are all available at those locations but the engine somehow can't read them. :?


sorry about that...
i find the bug , please wait the upload