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skykrawler
30-06-2007, 01:44 AM
well as i am new at this programming language i have some questions....
wich is the most used game engine that works with pascal?
with pascal can i do anything as i can do in c++?

keep the great job



--->>Sky Krawler<<---

dmantione
30-06-2007, 09:38 AM
wich is the most used game engine that works with pascal?


That is a difficult question to answer. Asphyre is popular, but so is glscene. Then there are many games using JEDI-SDL directly. I'd say don't use what is popular, but use the game engine that suits your needs best.



with pascal can i do anything as i can do in c++?


You can do everything you can do in C++ and more.

skykrawler
30-06-2007, 08:19 PM
when i asked what was the most used engine was to know wich engine should i start that would bring better results with the easier way.....

thanks by the game engine ideas.....


--->>sky krawler<<---

dmantione
30-06-2007, 08:23 PM
If you do 2D, check out S2DL. It is easy to get into though powerfull.

Robert Kosek
30-06-2007, 10:20 PM
Sky Krawler, you are confusing "game engine" with "sdk". An "sdk," also referred to as a "package," is a bundle of source code which you can, and often do, use to make your own game engine. An engine is a ready to run "engine" to power the entire backend of your game.

Game engine example: A6 (http://conitec.com/english/gstudio/index.htm)
SDK: Asphyre (http://www.afterwarp.net/index.php)

Try searching the forum for LEAF 2, which is a pascal based game engine.

WILL
30-06-2007, 10:30 PM
Hi skykrawler, welcome to PGD! :)

There are lots of SDKs (Software Development Kit) and APIs (Application Program Interface) that are made for or used by Pascal and Object Pascal. The forum sections below this one list some of the more popular ones.

Robert is right about the game engine being a seperate thing from the SDK or API. Usually most game engines use a few to several SDKs or APIs to run off of. Most if not all SDKs would be based off of a single API or more.

With time to explore and try out different ones you'll figure out which ones you like best and what each they have to offer. It takes a bit of time though. :)

skykrawler
01-07-2007, 07:11 PM
Robert i really was confunding all that... :wink:

Thanks by the ideas.....

where can i download asphyre, leaf2 and s2dl(i can't find them....i only find forums....)

-->>Skykrawler<<--

dmantione
01-07-2007, 07:41 PM
S2DL: http://www.cairnsgames.co.za/files/s2dl.zip
Asphyre: http://www.afterwarp.net
GLscene: http://www.glscene.org

Don't know about Leaf.

M109uk
01-07-2007, 08:11 PM
Leaf is here http://leafproject.com.sapo.pt/leaf2.html :)

WILL
01-07-2007, 10:22 PM
If you are not quite diggin' those and want another option. A great one to try is JEDI-SDL. Has lots of demos too. S2DL is based off of JEDI-SDL anyhow.

http://jedi-sdl.pascalgamedevelopment.com/

skykrawler
01-07-2007, 10:52 PM
for now i'm still trying them all looking for the one i like more....any suggestion is welcome.... :D

-->>skykrawler <<--

WILL
01-07-2007, 11:36 PM
Well my recommendation in general is to find something that you don't have to spend so much time with to start learning the important basic things, like timing, collision detection, physics-based motion, etc... all that stuff.

An API or a SDK even is a method to getting onto these issues and not having to get stuck on mundane things like working with graphics or sound.

Ñuño Martínez
02-07-2007, 12:36 PM
You forgot Allegro.pas (http://allegro-pas.sf.net) (new beta release soon 8) ) Isn't a game engine but it's good :wink: and I need testers :roll: