View Full Version : Portable 3D engines
tanffn
05-07-2007, 01:52 PM
It’s been a while since I’ve asked my last noobie, but the time as come, I need to ask another vague quotation.
As I want to make a portable (PC) game I need use OpenGL, now do you know of any good engine / libraries that I can use?
I was able to find several good, and active, engines but they are all for c/c++... The only thing I found for Pascal is GLScene as good as it looks its not the style I would like to code in.
You could try the Quake 2 Delphi conversion...? Not sure how much porting you'd need, but I believe that it would be basic enough to run ok on the more modern portables like the GP2X.
Traveler
05-07-2007, 03:15 PM
For 2D you could try and go for the phoenix lib, Andreaz is writing.
As for 3D, I'm awaiting that answer too with great anticipation.
You know what...
Check out one of my previous posts in response to a question similar to yours: here (http://www.pascalgamedevelopment.com/viewtopic.php?p=35227#35227)
And then go check out the first PGD Annual competition where some of the folks have submitted their 3D games with source. I'm sure you'll find something there you can use.
PGD 'Dogfight' Competition (http://www.pascalgamedevelopment.com/competitions.php?p=details&c=2)
Traveler
05-07-2007, 03:42 PM
Feeling a bit silly now... especially since I've spent an entire evening, last week, searching for this info :oops:
Well frankly there is no such list just for open source engines for Pascal developers. C/C++ sure... just go to DevMaster.net and they have a whole honkin' DB list.
This might be something worth researching to make up a small table somewhere. Perhaps something similar to my little compiler list I made up some time ago...
Here is another post by Dean Ellis about 3D engines...
3D Engine List (http://www.pascalgamedevelopment.com/viewtopic.php?p=20261)
tanffn
07-07-2007, 11:01 AM
Thanks for the quick reply. I’m currently studying for my finals but hopefully by next weekend I’ll be able to play a bit with OGL.
If you want to do OpenGL for a portable device, check out OpenGL|ES as it was designed to be a mobile device version of GL for lower powered hardware.
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