jdarling
18-07-2007, 03:10 PM
Ok, this isn't my project but I thought others would like to know:
Almindor2 (http://lazarus.freepascal.org/user.php?op=userinfo&uname=Almindor2) writes "New GLScene for Lazarus has been released recently!
Now almost full support for Linux. Newly fixed features include:
ODE support
Gtk2 support (with minor issues)
proper dezign time behavior editors
FMOD support in Linux!
many bugfixes
GLSL shaders
Cg shaders
most demos fixed and working in linux too
You can get the release here (http://sourceforge.net/project/showfiles.php?group_id=92177&package_id=185641)
More information can be found here (http://wiki.lazarus.freepascal.org/index.php/GLScene). Special thanks to crossbuilder for his continual work on synchronization with official CVS version.
I would like to use this opportunity to issue a call for help regarding GLScene for FPC/Lazarus/Linux development. We are very short on manpower and ANY help (including testers etc.) is highly appreciated. We're currently working on fixing the last missing parts (fonts and fullscreen).
You can usually find us in the #glscene channel on irc.freenode.org IRC server. Feel free to come and ask any questions."
Almindor2 (http://lazarus.freepascal.org/user.php?op=userinfo&uname=Almindor2) writes "New GLScene for Lazarus has been released recently!
Now almost full support for Linux. Newly fixed features include:
ODE support
Gtk2 support (with minor issues)
proper dezign time behavior editors
FMOD support in Linux!
many bugfixes
GLSL shaders
Cg shaders
most demos fixed and working in linux too
You can get the release here (http://sourceforge.net/project/showfiles.php?group_id=92177&package_id=185641)
More information can be found here (http://wiki.lazarus.freepascal.org/index.php/GLScene). Special thanks to crossbuilder for his continual work on synchronization with official CVS version.
I would like to use this opportunity to issue a call for help regarding GLScene for FPC/Lazarus/Linux development. We are very short on manpower and ANY help (including testers etc.) is highly appreciated. We're currently working on fixing the last missing parts (fonts and fullscreen).
You can usually find us in the #glscene channel on irc.freenode.org IRC server. Feel free to come and ask any questions."