NecroDOME
17-08-2007, 09:20 PM
Follow this thread!!
http://www.pascalgamedevelopment.com/viewtopic.php?p=37524#37524
We had again a great (or stupid just how you define it) idea to create a game within 48 hours.
We start sunday till monday. (time unknown).
The goal:
- Create a game within 48 hours
- Do design
- Do planning n stuff
- Make sound
- Make graphics
- Make code!!
- All within 48 hours!
- This includes sleep also
We start when all members arrive at my house and installed there computers.
Members:
- Madwoody (Frank)
- NecroDOME (Michiel, the creator of this thread... doh)
- Zhooibaal (Jens)
We all worked on uber fighter also, the game made within 24 hours (and no sleep...)
ps. you may follow our progress Sunday and Monday!!
http://www.pascalgamedevelopment.com/viewtopic.php?p=37524#37524
We had again a great (or stupid just how you define it) idea to create a game within 48 hours.
We start sunday till monday. (time unknown).
The goal:
- Create a game within 48 hours
- Do design
- Do planning n stuff
- Make sound
- Make graphics
- Make code!!
- All within 48 hours!
- This includes sleep also
We start when all members arrive at my house and installed there computers.
Members:
- Madwoody (Frank)
- NecroDOME (Michiel, the creator of this thread... doh)
- Zhooibaal (Jens)
We all worked on uber fighter also, the game made within 24 hours (and no sleep...)
ps. you may follow our progress Sunday and Monday!!