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noeska
01-01-2008, 04:41 PM
Whilst researching Ambient Occlusion on the internet i found this: http://dbfinteractive.com/index.php?topic=2117.15
It shows how to implement ambient occlusion using spheres without using shaders! Below is a screenshot and the converted delphi sourcecode. Enjoy :o
http://www.postimage.org/aV48tRxA.jpg (http://www.postimage.org/image.php?v=aV48tRxA)

http://www.noeska.net/downloads/AmbientOcclusionNoShaders.zip - The converted delphi sourcecode

arthurprs
01-01-2008, 05:00 PM
Sorry but what is "Occlusion" ?

noeska
01-01-2008, 05:03 PM
http://en.wikipedia.org/wiki/Ambient_occlusion

arthurprs
01-01-2008, 05:10 PM
:? thanks