noeska
01-01-2008, 04:41 PM
Whilst researching Ambient Occlusion on the internet i found this: http://dbfinteractive.com/index.php?topic=2117.15
It shows how to implement ambient occlusion using spheres without using shaders! Below is a screenshot and the converted delphi sourcecode. Enjoy :o
http://www.postimage.org/aV48tRxA.jpg (http://www.postimage.org/image.php?v=aV48tRxA)
http://www.noeska.net/downloads/AmbientOcclusionNoShaders.zip - The converted delphi sourcecode
It shows how to implement ambient occlusion using spheres without using shaders! Below is a screenshot and the converted delphi sourcecode. Enjoy :o
http://www.postimage.org/aV48tRxA.jpg (http://www.postimage.org/image.php?v=aV48tRxA)
http://www.noeska.net/downloads/AmbientOcclusionNoShaders.zip - The converted delphi sourcecode