jasonf
29-01-2008, 12:47 PM
I've been playing with Google Sketchup and I have to say, it's very easy to use. But I'm wondering whether I'm just wasting my time building well.. buildings, which can't easily or efficiently be used in a game engine.
Has anyone else had experience of building shapes in Sketchup and then importing them into their games?
I know the pro version does support export to obj which GLScene supports but how realistic is it as a concept?
I'll need to create a TON of buildings really and I like the idea that I can knock up fairly complicated structures in Sketchup, texture them easily etc.. but I can't set up trigger zones, materials, lights, place entities, compile BSP's, path nodes or anything like that.
Wisdom welcomed.
Has anyone else had experience of building shapes in Sketchup and then importing them into their games?
I know the pro version does support export to obj which GLScene supports but how realistic is it as a concept?
I'll need to create a TON of buildings really and I like the idea that I can knock up fairly complicated structures in Sketchup, texture them easily etc.. but I can't set up trigger zones, materials, lights, place entities, compile BSP's, path nodes or anything like that.
Wisdom welcomed.