Luuk van Venrooij
09-01-2010, 07:34 PM
Hi all,
I was a bit bored today so I decided to write a little raycasting engine. It only renders the walls and does collision detection. It can probebly be optimised a bit by using lookup tables. Mayby later I will add floor/ceiling rendering and sprites:)
Controls:
Arrow keys
Screen:
http://img191.imageshack.us/img191/3158/37267753.th.jpg (http://img191.imageshack.us/i/37267753.jpg/)
Download:
http://www.genesisdevice.net/downloads/raycasting.zip
Source like always is under LGPL.
Greetz
Luuk
I was a bit bored today so I decided to write a little raycasting engine. It only renders the walls and does collision detection. It can probebly be optimised a bit by using lookup tables. Mayby later I will add floor/ceiling rendering and sprites:)
Controls:
Arrow keys
Screen:
http://img191.imageshack.us/img191/3158/37267753.th.jpg (http://img191.imageshack.us/i/37267753.jpg/)
Download:
http://www.genesisdevice.net/downloads/raycasting.zip
Source like always is under LGPL.
Greetz
Luuk