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Luuk van Venrooij
09-01-2010, 07:34 PM
Hi all,

I was a bit bored today so I decided to write a little raycasting engine. It only renders the walls and does collision detection. It can probebly be optimised a bit by using lookup tables. Mayby later I will add floor/ceiling rendering and sprites:)

Controls:
Arrow keys

Screen:
http://img191.imageshack.us/img191/3158/37267753.th.jpg (http://img191.imageshack.us/i/37267753.jpg/)

Download:
http://www.genesisdevice.net/downloads/raycasting.zip

Source like always is under LGPL.

Greetz

Luuk

virtual
09-01-2010, 07:59 PM
great , nice collision detection , this remind me of paul tooth stuff

Luuk van Venrooij
10-01-2010, 09:07 AM
Thx and who is paul tooth? Any link to his projects?

virtual
10-01-2010, 07:12 PM
sorry he is paul toth not tooth

http://tothpaul.free.fr/sources.php

i checked ( www.tothpaul.free.fr) but i think u have to choose english instead of french ( french version dose not work i think )

there is so many cool programs with full source code

Luuk van Venrooij
11-01-2010, 04:43 PM
Checked it some nice demo`s indeed:)

chronozphere
11-01-2010, 05:01 PM
Very nice work! ;) You clearly know alot about software rendering. :)