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View Full Version : HGE 4 Delphi 2D Game Engine(up3)New Box2D Demos



djoker
17-03-2010, 10:13 AM
Hi folks this is the project i'm working on about 6 months.

HGE 4 delphi is not just wrapped its a full 2d game engine mixed with 3d.

new Features ;
Speak system,ogg music,
file system:memory and files
Features:

Render: Direct3d,Batch,Render-targets
Tiles : Mappy Tiles,
Sound system : OpenAll(load from resorce) , mikmod and eSpeak system
Internet: DirectPlay,Sockets
Particles: Hge system,Irrlicht(style) and Papi.
Phys:Box2D and chipmunk,
Input:DirectInput and win api.
Shaders:load from FX files.
Sprites:HGE systems and delphix sprite engine.
Mesh:md2 animations and .x static.
Collision:PolyPoint,Pixel and simple body(point)
Path Find:Pixel find and points system;
Gui:Hge system and chain system
Steering Behaviours;
Load HDR(High dynamic range imaging) images.

Load md2,x,particles and textures from pack

http://www.box.net/shared/qapsasenzc



http://img263.imageshack.us/img263/3150/screenshot1ot.th.jpg (http://img263.imageshack.us/i/screenshot1ot.jpg/)
http://img338.imageshack.us/img338/6080/screenshot2yo.th.jpg (http://img338.imageshack.us/i/screenshot2yo.jpg/)
http://img249.imageshack.us/img249/452/screenshot3d.th.jpg (http://img249.imageshack.us/i/screenshot3d.jpg/)
http://img249.imageshack.us/img249/4817/screenshot4c.th.jpg (http://img249.imageshack.us/i/screenshot4c.jpg/)
http://img541.imageshack.us/img541/2015/screenshot14.th.jpg (http://img541.imageshack.us/i/screenshot14.jpg/)
http://img532.imageshack.us/img532/4179/screenshot15w.th.jpg (http://img532.imageshack.us/i/screenshot15w.jpg/)
http://img541.imageshack.us/img541/8282/screenshot17.th.jpg (http://img541.imageshack.us/i/screenshot17.jpg/)



http://img89.imageshack.us/img89/92/screenshot2zv.th.jpg (http://img89.imageshack.us/i/screenshot2zv.jpg/)
http://img219.imageshack.us/img219/381/screenshot12mx.th.jpg (http://img219.imageshack.us/i/screenshot12mx.jpg/)
http://img405.imageshack.us/img405/3940/screenshot16.th.jpg (http://img405.imageshack.us/i/screenshot16.jpg/)
http://img59.imageshack.us/img59/2071/screenshot10r.th.jpg (http://img59.imageshack.us/i/screenshot10r.jpg/)
http://img39.imageshack.us/img39/7582/screenshot9qw.th.jpg (http://img39.imageshack.us/i/screenshot9qw.jpg/)
http://img405.imageshack.us/img405/2937/screenshot0o.th.jpg (http://img405.imageshack.us/i/screenshot0o.jpg/)
http://img11.imageshack.us/img11/2917/poli3.th.jpg (http://img11.imageshack.us/i/poli3.jpg/)
http://img219.imageshack.us/img219/8563/screenshot3g.th.jpg (http://img219.imageshack.us/i/screenshot3g.jpg/)
http://img59.imageshack.us/img59/7826/screenshot5g.th.jpg (http://img59.imageshack.us/i/screenshot5g.jpg/)
http://img89.imageshack.us/img89/8602/screenshot6q.th.jpg (http://img89.imageshack.us/i/screenshot6q.jpg/)
http://img89.imageshack.us/img89/3512/screenshot7q.th.jpg (http://img89.imageshack.us/i/screenshot7q.jpg/)
http://img11.imageshack.us/img11/4079/poli2.th.jpg (http://img11.imageshack.us/i/poli2.jpg/)
http://img718.imageshack.us/img718/1007/poli1.th.jpg (http://img718.imageshack.us/i/poli1.jpg/)
http://img201.imageshack.us/img201/9349/screenshot21.th.jpg (http://img201.imageshack.us/i/screenshot21.jpg/)
http://img715.imageshack.us/img715/8408/screenshot24s.th.jpg (http://img715.imageshack.us/i/screenshot24s.jpg/)
http://img219.imageshack.us/img219/9516/screenshot25f.th.jpg (http://img219.imageshack.us/i/screenshot25f.jpg/)
http://img32.imageshack.us/img32/3690/hdrom.th.jpg (http://img32.imageshack.us/i/hdrom.jpg/)
http://img89.imageshack.us/img89/9431/sprites1.th.jpg (http://img89.imageshack.us/i/sprites1.jpg/)
http://img715.imageshack.us/img715/7049/spline2.th.jpg (http://img715.imageshack.us/i/spline2.jpg/)
http://img11.imageshack.us/img11/3122/box1bf.th.jpg (http://img11.imageshack.us/i/box1bf.jpg/)
http://img687.imageshack.us/img687/8139/guiko.th.jpg (http://img687.imageshack.us/i/guiko.jpg/)

Traveler
17-03-2010, 10:39 AM
Interesting...

Can you tell what version of hge you've used? In november 2008, Draculin wrote about his (http://www.pascalgamedevelopment.com/forum/index.php?topic=5547.0) conversion but iirc it used an older version of hge (1.7 I think).

Do you already have a download available? I'd sure like to give it a try :)

djoker
17-03-2010, 10:53 AM
Interesting...

Can you tell what version of hge you've used? In november 2008, Draculin wrote about his (http://www.pascalgamedevelopment.com/forum/index.php?topic=5547.0) conversion but iirc it used an older version of hge (1.7 I think).

Do you already have a download available? I'd sure like to give it a try :)


hi Traveler ..
the version is 1.81 but on direct3d9
i'm working on the upload and this is not the final version .
Best Regards Luis Santos AKA Djoker

Traveler
17-03-2010, 07:42 PM
Thanks for the demo update.

Great work overall. I'm definitely looking forward to 1.0 release!

pixin
17-03-2010, 08:34 PM
please remove your trojan horse before uploding your rar file....

virtual
18-03-2010, 08:35 AM
thats great , i think c++ users now maybe envied the delphi port


how could you disable the log file , i mean in case i make CD application

Traveler
18-03-2010, 08:59 AM
please remove your trojan horse before uploding your rar file....


Please elaborate on this. My scanner found nothing (avg). Which trojan did you find?

djoker
18-03-2010, 09:13 AM
please remove your trojan horse before uploding your rar file....


i think i don't have any Trojan ... if you find delete the exe's and build with the sources .sorry about that

djoker
18-03-2010, 09:14 AM
thats great , i think c++ users now maybe envied the delphi port


how could you disable the log file , i mean in case i make CD application


tks dude i will modify the log system

chronozphere
18-03-2010, 04:58 PM
thats great , i think c++ users now maybe envied the delphi port


Probably not. Sometimes, Delphi just produces assembly that Virusscanners dont like, for some reason.

@Djoker: Awesome work! :)

Sesilla
20-03-2010, 05:11 PM
Hi Joker,

great work. The source is available?

Thanks in advance
Sesilla

virtual
21-03-2010, 11:13 AM
Probably not. Sometimes, Delphi just produces assembly that Virusscanners dont like, for some reason.


thats happen with me , but only when i compress the exe with WinUpackE ( just some times)

@Joker

it would be great if you add the ability of loading texture from custom resource

auoks
18-09-2011, 02:35 PM
:)Hi! djoker
http://www.box.net/shared/qapsasenzc
Unable to download....
Is there any new connection?

auoks
24-09-2011, 04:56 AM
tks dude i will modify the log system

Unable to download,