View Full Version : Castlevania Online
kotai
21-06-2010, 08:10 AM
Hi.After my games
MiniRacingOnline:
http://www.miniracingonline.com/imagenes/previews/21.jpg
Nemesis Online:
http://remakesonline.com/nemesis/images/snaps/snap05.jpg
and Bubble Bobble Online:
http://www.remakesonline.com/bubble/images/snaps/snap012.jpg
now I'm make a Castlevania Online, a remake with multiplayer up to 8 players at Internet and stage editor:
http://www.remakesonline.com/castlevania/images/noticias/v003.jpg
http://www.remakesonline.com/castlevania/images/noticias/v004.jpghttp://www.remakesonline.com/castlevania/images/noticias/stage1.png
You can download a betaversion at :http://www.remakesonline.com/castlevania
Kotai.
Very cool. I like Castlevania games. I also always wondered what this kind of platform game would be like as a multi-player. I'll have to check it out soon. Hopefully if it is in it's finished state, I'll also add it to the next batch of games to be reviewed for Pascal Gamer.
Oh fun fact; just last week I finished Castlevania: Symphony of the Night as a PS3 download. :D Freaky coincidence.
farcodev
22-06-2010, 12:17 AM
oh my god what a work :o you're a "bit" productive ! :D
GordonShumway
22-06-2010, 11:46 PM
Be still my beating heart.. ;D
Excellent work dude.
kotai
28-12-2011, 12:22 PM
New stages:
http://www.remakesonline.com/castlevania/descargas/fases/deathforest.jpg[/URL]
DeathForest
autor:
JULIANPAZ
creado: 07/12/2011
actuali.: 07/12/2011
version: 1
nivel: 5
record: 53600 (http://www.pascalgamedevelopment.com/descargar.php?Id=deathforest)
autor re.: BLEIKR (http://www.pascalgamedevelopment.com/jugador.php?jug=BLEIKR)
descargas: 123
http://www.remakesonline.com/castlevania/descargas/fases/longbridge2.jpg
LongBridge2
autor:
JULIANPAZ
creado: 07/12/2011
actuali.: 07/12/2011
version: 1
nivel: 6
record: 41900 (http://www.pascalgamedevelopment.com/descargar.php?Id=longbridge2)
autor re.: JULIANPAZ (http://www.pascalgamedevelopment.com/jugador.php?jug=JULIANPAZ)
descargas: 88
http://www.remakesonline.com/castlevania/descargas/fases/longbridge.jpg
LongBridge
autor:
JULIANPAZ
creado: 16/11/2011
actuali.: 07/12/2011
version: 2
nivel: 5
record: 131200 (http://www.pascalgamedevelopment.com/descargar.php?Id=longbridge)
autor re.: JULIANPAZ (http://www.pascalgamedevelopment.com/jugador.php?jug=JULIANPAZ)
descargas: 163
http://www.remakesonline.com/castlevania/descargas/fases/castlevaniaadventure.jpg
CastlevaniaAdventure
autor:
JULIANPAZ
creado: 16/11/2011
actuali.: 07/12/2011
version: 2
nivel: 3
record: 57200 (http://www.pascalgamedevelopment.com/descargar.php?Id=castlevaniaadventure)
autor re.: PETERDAO (http://www.pascalgamedevelopment.com/jugador.php?jug=PETERDAO)
descargas: 216
http://www.remakesonline.com/castlevania/descargas/fases/castlestage2-6.jpg
CastleStage2-6
autor: Quetzal
creado:
14/06/2011
actuali.: 02/11/2011
version: 2
nivel: 1
record: 1053300 (http://www.pascalgamedevelopment.com/descargar.php?Id=castlestage2-6)
autor re.: JULIANPAZ (http://www.pascalgamedevelopment.com/jugador.php?jug=JULIANPAZ)
descargas: 705
http://www.remakesonline.com/castlevania/descargas/fases/simonsadventure.jpg
Simon'sAdventure
autor: SHINO
creado:
11/10/2011
actuali.: 13/10/2011
version: 2
nivel: 1
record: 64700 (http://www.pascalgamedevelopment.com/descargar.php?Id=simonsadventure)
autor re.: SHINO (http://www.pascalgamedevelopment.com/jugador.php?jug=SHINO)
descargas: 191
http://www.remakesonline.com/castlevania/descargas/fases/endlessroad3.jpg
EndlessRoad3
autor:
JulianPaz
creado: 11/10/2011
actuali.: 11/10/2011
version: 1
nivel: 4
record: 776200 (http://www.pascalgamedevelopment.com/descargar.php?Id=endlessroad3)
autor re.: JULIANPAZ (http://www.pascalgamedevelopment.com/jugador.php?jug=JULIANPAZ)
descargas: 192
http://www.remakesonline.com/castlevania/descargas/fases/castlevaniaruins.jpg
CastlevaniaRuins
autor: SHINO
creado:
10/10/2011
actuali.: 11/10/2011
version: 2
nivel: 2
record: 97800 (http://www.pascalgamedevelopment.com/descargar.php?Id=castlevaniaruins)
autor re.: SHINO (http://www.pascalgamedevelopment.com/jugador.php?jug=SHINO)
descargas: 206
http://www.remakesonline.com/castlevania/descargas/fases/supercastlevaniabros.jpg
SuperCastlevaniaBros
autor: SHINO
creado:
09/09/2011
actuali.: 11/10/2011
version: 4
nivel: 1
record: [URL="http://www.pascalgamedevelopment.com/fase.php?fase=supercastlevaniabros"]167200 (http://www.pascalgamedevelopment.com/descargar.php?Id=supercastlevaniabros)
autor re.: PETERDAO (http://www.pascalgamedevelopment.com/jugador.php?jug=PETERDAO)
descargas: 432
Kotai.
kotai
28-12-2011, 12:38 PM
And some videos:
http://www.youtube.com/watch?v=1nQ9U_RJ71Q
http://www.youtube.com/watch?v=mRYVsBO8SMs
http://www.youtube.com/watch?v=ZQgqFxMWpLY
Kotai.
sacros
30-12-2011, 10:33 AM
jesus christ that looks awesome, real pro in there
im curious about the pic where you seem to have like a map editor, did you build that yourself to make the game? or is it a in-game feature for the users to make maps for themselves?
I really like this project specifically out of all your others for what it is. It's one of those dream games that you thought up as a kid playing the original Castlevania games on the NES.
I had been thinking up an MMO game in the same styling as Simon's Quest before I saw this. Premise being fellow demon/vampire hunters roaming a large side-scrolling map fighting off re-spawning monsters and boss monsters to collect items and gold. And lets not forget fame! :D
Well a multi-player Castlevania is close enough I guess. Though if you find my above idea appealing and want to give it a run, please don't hesitate to let us know about it. I'll be sure to support it.
BTW Hi sacros and welcome to PGD! :) (Psst, I've 'un-moderated' you so you can now post without needing approval by a mod or admin afterward!)
kotai
07-01-2012, 10:37 AM
Thanks, WILL
This year I like port all my games to iPad and next year I will continue with more remakes: Double Drangon, Mercs, Dragon Ninja, Shinobi, G&G....
Kotai.
code_glitch
07-01-2012, 03:07 PM
You guys do know how close I was to nuking this as spam after just looking at the title right? :)
I'd be careful trying to port these to iOS. Fan-made games for the PC/Mac is one thing, but to bring it to a controlled market like iOS, that might bring up some IP issues. Though it may very well get approved the first time around. All it would take is for someone to complain that it viloates Konomi or Taito's IP copyrights and they will have to take it down. Apple doesn't have much say in that. iOS is a different environment than the PC. Android not so much, because they don't care-take their content at all. Which is really just an argument as to what your stance is on the topic.
That said, I am a fan of titles like Double Dragon and Mercs. Maybe if you got an artist to create a whole new set of sprite sheets using non-IP graphics, it would allow you to create such games on the iOS without running into copyright issues. It would also then allow you to make a little cash back from your game making efforts as well.
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