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NecroDOME
12-10-2010, 10:04 AM
Hi all,

I want to create a nice looking GUI, but I don't want to make myself an editor.
So does anyone have a GUI editor that is easily extendable?

Features should be that I need to make a plugin/modification to export to my own file format, that I can add panels (images), buttons and labels.

User137
13-10-2010, 05:51 AM
Would add my Next3D (http://www.pascalgamedevelopment.com/showthread.php?5722-Next3D)UIEditor but i'm still pondering if i'm going to do a little structural change for objects that contain subobjects, such as TMemo's scrollbars. Currently memo etc is considered a single object and subobjects are handled and stored by it. I could make a change that these objects were considered Containers instead which would mean you could customize the subobjects in Editor and save the info. This first came to mind when encountered problems with TabControl object... If it isn't a Container it seemed bit tricky to use in editor or application.

But yes, you can write a unit that would directly use these UI classes and i would then integrate it to UIEditor.

NecroDOME
13-10-2010, 07:56 AM
Sounds good. Will have a look when I get home today.