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billwillman
22-12-2010, 04:37 AM
I Can't See Direct3D units, can you support Direct3D 8/9, really?

Andru
22-12-2010, 05:35 AM
I Can't See Direct3D units, can you support Direct3D 8/9, really?
Direct3D-version of ZenGL is shipped in separate archive(look downloads (http://zengl.org/download.html)) and separate branch (http://code.google.com/p/zengl/source/browse/#svn/branches/zendx) in svn :) For now there is only source code, so for compilation of examples, you must replace src directory and add path to Direct3D units(they are in "src\Direct3D") or compile dll and use it, but in next version I will make full SDK.

VilleK
22-12-2010, 09:04 AM
Those are some very nice GL to DirectX conversion routines Andru. Thanks for sharing as Open Source.

Andru
22-12-2010, 09:44 AM
Those are some very nice GL to DirectX conversion routines
Yeah... but that code depends on functionality of ZenGL and doesn't provide whole functionality of gl* functions in some cases :)