View Full Version : Gameboy Advance programming

10-12-2003, 07:12 PM
Hey I found http://www.gbadev.org and those guys make C/C++/ASM games for GBA. It's cool stuff but I am wondering if there is a way to do this in Delphi. If anyone knows or wants to help me figure out a way then feel free the speak.

11-12-2003, 02:59 PM
The only whay I am aware of creating a GBA game in delphi is to write your own GBA compiler/linker. :D

But I could be wrong.


11-12-2003, 09:05 PM
I looked up some info and found that the free pascal compiler will support arm. :D

But the only problem is that at the current rate of development that could be a year or more away... :?


11-12-2003, 10:22 PM
If the compiler/linker is open source it could be translated.

Then again you'd have to use C anyways, unless you write a compiler of your own anyways. :)

07-01-2004, 05:28 PM

I have also looked in to Gameboy advanced programming, infact i had started to build a dev kit, with multi language support C,Pascal and asm.
I havnt looked at free pascal but GNU Pascal compiler can compile to ARM but im not completly sure if it is the right version for the ARM used in the gameboy :s Its something i was going to look at, at another date!

The GNU Pascal page is :: http://www.gnu-pascal.de/gpc/h-index.html