simvector
06-06-2011, 02:54 AM
I mentioned in the SvEngine thread that things are back on track now, and I'm able to get my compiler project off the ground again. The past few days I've made great progress.
There will be several products based around our SvEngine product. We're currently developing a new language product called SvBasic. It's a modern, object oriented programming language with a syntax similar to Visual Basic.NET. It completely integrates SvEngine allowing for standalone 2D game programming. Everything is written in Delphi.
Here is a screen of the IDE being developed for it called SvBasic Develop:
http://simvector.com/MGalleryItem.php?id=24
The first release will be very light-weight, giving you the basics. At this point you can create/load projects, add to project, compile project to console EXE and click and goto error line. SvEngine is fully integrated and has enough features to start testing the language features. If any one is interested in beta testing, contact (http://simvector.com/index.php?action=contact) me.
We will post more information in the coming weeks.
There will be several products based around our SvEngine product. We're currently developing a new language product called SvBasic. It's a modern, object oriented programming language with a syntax similar to Visual Basic.NET. It completely integrates SvEngine allowing for standalone 2D game programming. Everything is written in Delphi.
Here is a screen of the IDE being developed for it called SvBasic Develop:
http://simvector.com/MGalleryItem.php?id=24
The first release will be very light-weight, giving you the basics. At this point you can create/load projects, add to project, compile project to console EXE and click and goto error line. SvEngine is fully integrated and has enough features to start testing the language features. If any one is interested in beta testing, contact (http://simvector.com/index.php?action=contact) me.
We will post more information in the coming weeks.