Jimmy Valavanis
19-06-2011, 07:00 PM
EDIT:
Latest version: 1.1.4 built 552
Latest Download: http://sourceforge.net/projects/delphidoom/files/DelphiDoom%201.1.4/DelphiDoom_1.1.4.552_sw.rar/download
DelphiDoom is the complete recreation of the old game Doom by id software using the Delphi programming language.
Latest official release was about 3 years ago (version 1.0.2.383)
Now, after a long time I managed to make a good update to my DelphiDoom project and now is the time for a public beta.
Most noticable new features are:
-Support for external md2 model replacements for sprites. (OpenGL only)
-Dynamic lightmaps. (OpenGL only)
-Support for external high-resolution sprites. (OpenGL only, ignored if you use md2 models)
-A lot of bug fixes and speed optimizations.
Download link: https://sourceforge.net/projects/del...b.zip/download (EDIT: This is an old download)
Inside the zip file you can find:
-Complete source code (DelphiDoom, DelphiHeretic, DelphiHexen)
-Shareware game data
-Models for Doom
-Change log
Instructions:
After downloading unzip the file.
-To run DOOM in OpenGL mode locate the bin\Doom folder. Run gldoom32.exe.
-To run DOOM in software rendering mode locate the bin\Doom folder. Run doom32.exe.
-To run HERETIC in OpenGL mode locate the bin\Heretic folder. Run glheretic32.exe
-To run HERETIC in software rendering mode locate the bin\Heretic folder. Run heretic32.exe
-To run HEXEN in software rendering mode locate the bin\Hexen folder. Run hexen32.exe (sorry, no OpenGL version for Hexen )
-To run HEXEN in OpenGL mode locate the bin\Hexen folder. Run glhexen32.exe
Attached screenshots are using the DooM Hi-Res Texture Pack (http://dhtp.freelanzer.com/?page_id=17)
Enjoy!
Latest version: 1.1.4 built 552
Latest Download: http://sourceforge.net/projects/delphidoom/files/DelphiDoom%201.1.4/DelphiDoom_1.1.4.552_sw.rar/download
DelphiDoom is the complete recreation of the old game Doom by id software using the Delphi programming language.
Latest official release was about 3 years ago (version 1.0.2.383)
Now, after a long time I managed to make a good update to my DelphiDoom project and now is the time for a public beta.
Most noticable new features are:
-Support for external md2 model replacements for sprites. (OpenGL only)
-Dynamic lightmaps. (OpenGL only)
-Support for external high-resolution sprites. (OpenGL only, ignored if you use md2 models)
-A lot of bug fixes and speed optimizations.
Download link: https://sourceforge.net/projects/del...b.zip/download (EDIT: This is an old download)
Inside the zip file you can find:
-Complete source code (DelphiDoom, DelphiHeretic, DelphiHexen)
-Shareware game data
-Models for Doom
-Change log
Instructions:
After downloading unzip the file.
-To run DOOM in OpenGL mode locate the bin\Doom folder. Run gldoom32.exe.
-To run DOOM in software rendering mode locate the bin\Doom folder. Run doom32.exe.
-To run HERETIC in OpenGL mode locate the bin\Heretic folder. Run glheretic32.exe
-To run HERETIC in software rendering mode locate the bin\Heretic folder. Run heretic32.exe
-To run HEXEN in software rendering mode locate the bin\Hexen folder. Run hexen32.exe (sorry, no OpenGL version for Hexen )
-To run HEXEN in OpenGL mode locate the bin\Hexen folder. Run glhexen32.exe
Attached screenshots are using the DooM Hi-Res Texture Pack (http://dhtp.freelanzer.com/?page_id=17)
Enjoy!