View Full Version : PGDmC: Mr Snugglekins and the Giant Sack of Catnip

18-07-2011, 06:34 AM
Hi all, my game is finally finished! Well, finished enough :)

Since I haven't really introduced myself I'll just use this as my introduction post too :P I'm Max and I'm one of the 17 year old students lurking around on this forum (my Pascal Pokemon game on PP4S that was featured here is in my signature) :)

In my game, you play as Mr Snugglekins, trying to defend his illegally hoarded catnip from the Cattyland government's police: an army of spambots (AKA cans of spam that walk)! You have four guns and as many automatic turrets as you can buy to help you defend your Giant Sack of Catnip.

All of the assets in the game (except for the sound effects and fonts) were created by myself, and it uses my own engine/framework/whatever based on top of SDL and OpenGL. The feature I'm most proud of is the skeletal animation system I developed which makes use of an animator program (which I wrote, and is very, very unintuitive. I really need to redo it sometime :P) which eats up .obj files and spits out my own file formats (SuperMaximoObject, SuperMaximoModel, SuperMaximoSkeleton, SuperMaximoAnimation ;) ) that my engine uses.

Screenshots should be attached somewhere (ignore the obvious vsync issues :P)

I'll have a Dropbox link up soon for anyone who can't access the FTP. The zip file contains the source, and is called Mr_Snugglekins_and_the_Giant_Sack_of_Catnip_Max_Fo ster.zip.

Hope you enjoy the game!

EDIT: Dropbox link: http://dl.dropbox.com/u/21951901/Mr_Snugglekins_and_the_Giant_Sack_of_Catnip_Max_Fo ster.zip

EDIT: Full source code (updated with mouse control) here: https://github.com/supermaximo93/Mr-Snugglekins-and-the-Giant-Sack-of-Catnip
and source of my library here: https://github.com/supermaximo93/SuperMaximo_GameLibrary_Pascal

18-07-2011, 06:36 AM
Sounds awesome! Great job :)

I will have to give it a try ;)

PS. Spambots! hahaha


18-07-2011, 06:53 AM
Wow, a last minute entry from out of the blue! :) Nice! Is that pseudo-3D or real 3D?

18-07-2011, 06:59 AM
Real 3D with toon style outlines :)

Jimmy Valavanis
18-07-2011, 07:17 AM
Looks great!

18-07-2011, 08:35 AM
This looks interesting. You have a really funny premise for a game.

18-07-2011, 02:44 PM
Dropbox link up: http://dl.dropbox.com/u/21951901/Mr_Snugglekins_and_the_Giant_Sack_of_Catnip_Max_Fo ster.zip

18-07-2011, 07:02 PM
Wow this is a pretty huge game. You can tell a lot of work has gone into this. I find the controls a bit awkward, but that's probably due to the 8 control limit. A mouse would make things a whole lot easier. Overall I liked this game a lot. Some drones just stood there bashing into some rocks, but I sort of welcomed that as it earned me some easy cash while the enemy brought in the big guns. Great fun!

18-07-2011, 08:24 PM
really neat game, i love the small kitty dude and his dance is epic :)

i even beat the highscore but its really tough after a while
fear the mighty hackers :)

18-07-2011, 10:15 PM
I just love the title! I'm thinking of making a 'Most Creative Game Title' award for the next PGD Annual just because of you. ;)

Nice job, good luck in the final judgement.

19-07-2011, 06:02 AM
Thanks for the positive comments guys :)

fear the mighty hackers :)
Yeah, they can really screw with your defence when there's a lot of them. It makes you think, 'should I build a turret to defend my catnip, or a turret to defend my other turrets?' :p

I just love the title! I'm thinking of making a 'Most Creative Game Title' award for the next PGD Annual just because of you. ;)