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WILL

  1. Chat, the Annual & Tweaking the PGD Site

    Hello everyone!

    AJAX Chat

    It's been some time, but I've finally gotten around to writing a new blog about what's going on in the community. First off, we are discussing options for an AJAX-based Chat system for the site which will allow us to integrate with vBulletin's existing database of site members. This will allow Pascal programmers and game programmers that use Pascal or Object Pascal to have a place that they can hang out and chat with other like-minded programmers ...
  2. Dragon Quest's 25th Anniversary

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ID:	392Well it's officially been 25 years since the birth of one of the greatest series in history that inspired nearly every current-day aspect of the modern RPG. Square Enix is making a big deal of their accomplishments and releasing the original 3 Dragon Quest games for the Wii's virtual console. Unfortunately, they seem to be doing so only for the Japanese public as nothing has been announced for release to the English population who has it's own fan-base.

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ID:	393Dragon ...
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    Rant
  3. PSN Still Down, Dev Tool / Language Guides

    Hey folks! Yeah the poor PlayStation Network (aka PSN) is still down and all those of you who wanted to play the latest games like Portal 2, Mortal Kombat and even Little Big Planet 2 online are Sure Out of Luck. So why not take this time to forget online gaming all-together and make a game instead?


    PSN Still Down, What I Know...

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ID:	379Having the PSN down has kinda sucked for me too. I was hoping to try Portal 2 online and even on Steam. PS3 ...
  4. What has WILL been up to?

    Well it's been a while since I've posted a blog so I figured I'd let everyone in on some of the things I've been doing with my free time. I of course have been working on my Subject 33 game once again, which I've been trying to get working on the latest version of Lazarus for Mac OS X. I've also been relaxing and playing some cool new games for my iPad which I'll list for you below, because I enjoyed doing that last time.


    Porting Subject 33 to the Mac

    Well I'll give ...
  5. Bulking up on Content

    Lately PGD has been seemingly a little short on content. At least compared to how it used to be. We have such a wonderful content management system just sitting there waiting to be used so I'm hoping to fix some of that.

    Video Tutorials

    I've just recently added a small handful of Matt (dazzapa) Shaffer's video tutorials that teach us a few cool tricks using GIMP that we could use with our games. I'm also digging around looking for some basic stuff for Free Pascal, Delphi ...
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