Welcome to PGD
If this is your first visit, be sure to check out the FAQ by clicking the link above. You have to register before you can post.
If you have recently signed up, please make sure you log in so that your activity is registered. This is required for automatic promotions to work and to ensure your account is not deleted during the registration process.
AthenaOfDelphi
Since this appears to be a problem, please be aware that some areas of the site are moderated. When you post to these areas, you will be told that your post is awaiting moderation.
You will not be able to see posts that you have made that are waiting to be moderated.
Do not think that because your post has not appeared that an error has occurred. If this happens an error message will be displayed (you should note this and report it in the 'Site News/Feedback' forum.
Thanks AthenaOfDelphi
Just got some more work in the prometheus interface. Added basic support for Scaling surfaces, rotating them and selectable levels of anti-aliasing/quality. Finished a sample program of the new prometheus interface and here it is: (most of it is comments though) Code: program PromVTest; uses Prometheus_Vid, sdl; var Image: pSdl_Surface; begin //init stuff sdl_init(sdl_init_everything); ...
program PromVTest; uses Prometheus_Vid, sdl; var Image: pSdl_Surface; begin //init stuff sdl_init(sdl_init_everything);
As a few will know, I am starting a new set of units for better user friendliness, called the Prometheus Project (thanks for the great name WILL). Just thought, I' get some opinions on how easy you would say this looks to understand as a newbie. Code below of the first demo program of getting an image up on the screen with transparency enabled: Code: program PromVTest; uses Prometheus_Vid, sdl; var Image: pSdl_Surface; ...
program PromVTest; uses Prometheus_Vid, sdl; var Image: pSdl_Surface;
As I last posted, I was considering making a set of units for newbie programmers based on sdl and possibly bassfpc. I can now say that I have just started some work on the units, and have decided to go with the following structure: Data - Access to variable types and etc... Video - Image loading, drawing, rotations and etc... Audio - Audio loading, playing, looping, stopping, pausing and etc... Is there anything missing from this? Probably. If you use ...
I'm considering making a set of units to manage images and audio along with rotations and a small script engine in pascal aimed at newbies so that they can get to grips with designing programs with SDL. For the audio I would plan to use the BassFPC library, although proprietary, it is free as long as you dont make a profit. Any ideas as to whether any of you would think this a good idea? The reason I came up with this is I just remembered how I started out, and what a mess it was, ...
Ok, so now I get a blog too? You PGD guys planning on replacing everything and taking control of the world? Maybe I dont need facebook or wordpress anymore. WAAAAAAAAAAAAAAA