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Stoney

  1. Rapid Game Prototyping with Lazarus

    Last week-end I was in Ulm at a meet-up for Lazarus and FreePascal developers at which I held a talk about game development and rapid game prototyping.

    The talk is in german, but I added english subtitles.

    If you set the video quality to 720p and fullscreen, you can even see the code (most of the time). Its length was originally 35 minutes, but I had to cut it down to 15 minutes.

    I hope you can still enjoy the video, ...
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  2. Devmania and a Pascal game

    So, me and some teammates of mine from Incognita Studios were at the Devmania in Mainz, Germany this week-end.
    What is Devmania you might ask? It is a get-together for german independent game developers which lasted about 24 hours beginning Saturday 2 pm local time. Besides having project presentations and talks they organisators were also hosting an overnight contest in which an entry had to incorporate the theme moonlight. We had about 18 hours to complete a game. We started with Processing.js, ...
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