The new units for beginners
by
, 26-09-2010 at 01:50 PM (6815 Views)
As I last posted, I was considering making a set of units for newbie programmers based on sdl and possibly bassfpc. I can now say that I have just started some work on the units, and have decided to go with the following structure:
Data - Access to variable types and etc...
Video - Image loading, drawing, rotations and etc...
Audio - Audio loading, playing, looping, stopping, pausing and etc...
Is there anything missing from this? Probably. If you use something different when you code your games please leave a comment. Also, I have decided on two versions a beginner version to get you into programming easily and a experienced beginner which will have more flexibility and performance tweaks. The idea being you can easily port applications to the experienced version but not really vice versa. Ie. version 1 code works with version 2, but not the other way round.
I am undecided as to whether to include a script engine into the mix as it adds complexity and debugging problems that may be very hard for beginners to handle.
code_glitch out.
PS. Anyone have any cool sounding acronyms for the project? Or at least a good name rather than 'pascal units for beginner and slightly less beginner programmers who want to try out sdl programming easily' which as you may notice, is a little long.