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AthenaOfDelphi
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Thanks AthenaOfDelphi
Well, after having dabbled on this topic many times before - I decided I'd do AMD's latest chips a favour and make my code benefit from all that threaded goodness they can offer . So, I dove into the code archive and found some bits and bobs that had been gathering dust for a almost 2 years now... Turns out that since then a few bits were depreceated with FPC 2.6.0 . So I changed all the Execute() calls to Start() and hey presto, the old code had some life breathed back into it. ...
Updated 30-10-2012 at 07:24 PM by code_glitch
Well, as promised, I'll be putting a few more things up after having come back into the development scene. I'm pretty much jumping ship with my LD entry - despite it showing good progress, something I wont go into the details of . I see lots has changed now I'm compiling more stuff (and a lot of older stuff to make some new stuff work ). Especially on the depreceated front. I've got these in audio, threads and just about everywhere else. Even in bits of code I didnt even knew existed ...
So as I begin this journey this is my line of thinking.. The game is played on the surface so I want a 3d representation of our planet. I have found that several organizations will provide the data to create a 3d representation and I have found sites that have overlays for city names. I want to be able to start the game by seeing the whole planet and then zoom in to street level much like openstreetmap, but without the actual streets showing up. So, I am teaching myself about terrain ...
Hello PGD. A little about myself, as a young man and while in college I worked for my father’s construction company. In my first summer I came to understand the importance of a foundation, the intricacies of electrical and plumbing systems, the importance of use of space and the joy of creation. I now bring that understanding to this new journey. I have begun to read what I can find at my local library, I hope I can get by without the need to take college classes. My 3 year old would ...
Well its sure been a while since we've seen a blog post round here, and even longer since I last went up and wrote something... Reminds me theres that game tutorial I need to write up for the article pages along with a potential followup to that little OS development spiel I did a while back, but on a slightly broader platform... So anyways, what have I been up to these past months? Nothing special other than the culmination of the 5 final years of compulsory education and college ...