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  • Recent Tutorials

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    DGL OpenGL Header 4.4 

    by
    Sascha Willems
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    Published on 28-07-2013 06:46 PM
    1. Categories:
    2. Game Libraries
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    We have updated our OpenGL headers to support the latest OpenGL 4.4 specs. So if you're using Delphi and/or Free Pascal and want to use all of the latest features OpenGL has to offer, please visit their english wiki-page for the header and grab a copy of it.
    ...
    Read More Read More 8 Comments

    Podcast: Red Ant Games Talks with Jim McKeeth at Delphi.org 

    by
    WILL
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    Published on 23-07-2013 10:44 AM
    1. Categories:
    2. Community
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    Jason McMillen and Paul Nichols representing Red Ant Games talk with Jim McKeeth on his Podcast at Delphi.org about their current projects including working with Oxygene for Java, developing for Android, and their plans to develop for the new OUYA gaming console. They also discuss their latest project and first commercial game, Subject 33.
    ...
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    What I have learned from development of Super Heli Land 

    by
    Darkhog
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    Published on 15-07-2013 12:22 AM
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    Originally published on my blog


    While Super Heli Land is by no means complete, here is some bits I've learned from it so far.
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    Heroes From the Past: Joan of Arc 

    by
    wagenheimer
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    Published on 02-03-2013 12:54 AM
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    2. Game Projects
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    We at Green Sauce Games are glad to announce the release of our second match-3 game, Heroes from the Past: Joan of Arc, released yesterday (February 26th) on Big Fish Games portal.
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    GDC Talk 2011: Turning Depression into Inspiration 

    by
    WILL
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    Published on 06-02-2013 12:18 AM
    1. Categories:
    2. Game Design
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    Michael talks about depression and how to be more productive developing games while depressed.
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    Smart Contest 2013: Round 1 "Graphics" Rules Announced 

    by
    WILL
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    Published on 02-02-2013 11:37 PM
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    2. Developer Tools,
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    The first of four competitions using the Smart Mobile Studio development tool by Optimale Systemer has begun. Smart (for short) will compile Object Pascal source into HTML 5 compatible JavaScript and HTML apps that you can deploy for any web browser or web-based mobile app.
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    Castle Game Engine 4.0.0 Release 

    by
    michalis
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    Published on 26-01-2013 09:10 PM
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    2. Game Libraries
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    I'm proud to announce a release of Castle Game Engine 4.0.0, an open-source 3D game engine for FPC/Lazarus. This release adds a lot of features to make the engine really comfortable for game developers.
    ...
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    Cybermonkey

    Problem with compiling SDL2 on macOS Ventura with Apple Silicon

    Thread Starter: Cybermonkey

    Hello everyone,

    unfortunately, I'm stuck here. I'm trying to compile a program that uses SDL2 on a Mac with macOS Ventura and Apple Silicon.

    Last Post By: Cybermonkey Yesterday, 03:58 PM Go to last post
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