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  • Recent Blogs

    Cooler

    Support for Vertex/Index Buffers

    [COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...

    Cooler 23-05-2022 08:08 AM
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    2nd PGD Challenge: Results Finally! 

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    WILL
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    Published on 29-08-2012 06:17 PM
    1. Categories:
    2. Competition
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    Well it's about time!

    Yes here are the final scores for the 2nd PGD Challenge Competition: The Journey. Sorry for the extremely long delay in getting these scores put together. We'll be making sure that we avoid these sorts of delays in the future.
    ...
    Read More Read More 17 Comments

    JT from Embarcadero Writes About Future of Delphi on Moble Platforms Post-XE3 

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    WILL
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    Published on 21-08-2012 11:27 PM
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    A public blog from JT of Embarcadero talks about what Delphi (and the rest of the tools) users will have to look forward to after XE3, mainly about mobile platforms. There are plans for iOS and Android after XE3, but what about in this next release where they have removed external Free Pascal compiler and Xcode support since Delphi XE2?
    ...
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    Asphyre Sphinx 2.0.4 & Available On Google Code 

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    WILL
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    Published on 18-08-2012 10:46 PM
    1. Categories:
    2. Game Libraries
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    Yuriy Kotsarenko (aka Lifepower) from Afterwarp Development (formerly Afterwarp Interactive) announced that Asphyre Sphinx has been updated to 2.0.4. Also in his announcement, he notes that you can now get access to the Asphyre library on Google Code.
    ...
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    Pascal Gamer Is Coming Back Soon in Podcast Form 

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    WILL
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    Published on 16-08-2012 06:33 PM
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    It has been a long time since a new issue of the Pascal Gamer Magazine has been released, but fret not! It will be returning in a new format soon. Podcasting! Yes, that's right Mr. Jason McMillen (me) will be doing frequent podcasts. Definately audio, but there is a possibility of also having video podcasts as well.

    ...
    Read More Read More 12 Comments

    Delphi XE3 World Tour Announced 

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    WILL
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    Published on 15-08-2012 09:14 PM
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    2. Developer Tools
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    Delphi XE3 is just over the horizon as Embarcadero has finally announced the World Tour dates and locations for their next major versions to all their developer tools. Focus seems to be on Windows 8's new UI look and feel and the next Fire Monkey and what it can do now. No word on Mac OS X or iOS and wither we will be seeing a native version for Mac users this year.
    ...
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    New OUYA Game Console Finished Big at $8.5 Million! 

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    WILL
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    Published on 15-08-2012 04:27 PM
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    Well what started out with a great idea has finally turned out to be a great start to make a new gaming console that can sit alongside your other top 3 next gen game consoles. Whats better is that the new OUYA gaming system is not only supportive of the indie games development crowd, it encourages it! In what has been a mobile-centric only space for indies to make their game, they can now finally get to the one place they all dreamed about going, the TV.
    ...
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    Brian Long Does Some Game Dev at RemObjects 

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    Published on 11-07-2012 10:01 PM
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    Brian Long has been doing some blogging about game development related topics on the RemObjects blogs lately. It would seem that since the last PGD Challenge, game development may be on the minds of some of the people at the company.
    ...
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    Jonax

    Ponx - High DPI aware PONG style game for Linux

    Thread Starter: Jonax

    During the coding of Grayout, a floodfill style game, I became aware of the high DPI monitor problem. Well, it's a problem for the unaware programmer,

    Last Post By: SilverWarior Today, 01:14 AM Go to last post
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