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Published on 02-01-2015 11:02 AM
Here's a quick interview with Rafael Ribas Aguiló (Agile Software).
Rafael caught my eye with a tweet during an Embarcadero conference in Brazil back in October 2014. The reason... he'd just released a game for Android that had been written with Delphi using FireMonkey.
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Apus Engine 5: a long-overdue update
It's been years since I last posted here, but the engine never stopped. Apus Engine has powered our games since the early 2000s: Astral Masters, Spectromancer, Astral Heroes and Astral Towers. Right...
Cooler 04-10-2026 09:37 PM