We have updated our OpenGL headers to support the latest OpenGL 4.4 specs. So if you're using Delphi and/or Free Pascal and want to use all of the latest features OpenGL has to offer, please visit their english wiki-page for the header and grab a copy of it.
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Jason McMillen and Paul Nichols representing Red Ant Games talk with Jim McKeeth on his Podcast at Delphi.org about their current projects including working with Oxygene for Java, developing for Android, and their plans to develop for the new OUYA gaming console. They also discuss their latest project and first commercial game, Subject 33.
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We at Green Sauce Games are glad to announce the release of our second match-3 game, Heroes from the Past: Joan of Arc, released yesterday (February 26th) on Big Fish Games portal.
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The first of four competitions using the Smart Mobile Studio development tool by Optimale Systemer has begun. Smart (for short) will compile Object Pascal source into HTML 5 compatible JavaScript and HTML apps that you can deploy for any web browser or web-based mobile app.
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I'm proud to announce a release of Castle Game Engine 4.0.0, an open-source 3D game engine for FPC/Lazarus. This release adds a lot of features to make the engine really comfortable for game developers.
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I am sitting with two pascal files, one calling Lua from Pascal, and the other calling Pascal from Lua. I managed to get both working, but they are little
Cheb's project will be here.
Thread Starter: Chebmaster(last progress long time ago, next should hopefully be around December 2019 or January 2020)
Last Post By: Chebmaster 22-03-2023, 10:35 AMThe project's website: http://chentrah.chebmaster.com/