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  • Recent Blogs

    Cooler

    Support for Vertex/Index Buffers

    [COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...

    Cooler 23-05-2022 08:08 AM
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    PGD News Round-up for February 2012 

    by
    WILL
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    Published on 04-03-2012 08:20 AM
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    Hello all and welcome to the February 2012 PGD News Round-up! We have some cool stuff that happened this month. Our apologies for the long down-time while we were fixing a few issues post server migration. Things are fixed now and are of course doing business as usual. Please help us to continue to increase our members and exposure amoung the other internet communities and social networks. This effort will help not only PGD, but the community of game developers as a whole.
    ...
    Read More Read More 4 Comments

    Free Pascal & Lazarus Tutorial: 22 - System Timer & Programming On The Mac 

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    WILL
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    Published on 27-02-2012 11:53 PM
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    2. Programming (Beginner)



    This tutorial uses the Free Pascal Compiler and Lazarus IDE Mac port. Windows programmers can follow along without complication since both ...
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    Chris Shows Us How A* Is Done 

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    WILL
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    Published on 26-02-2012 12:31 PM
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    Student Christopher Winward has made use of the A* algorithm to show us how we can use it for path-finding in a non-grid based ...
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    TKinect is now GeNUI 

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    WILL
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    Published on 26-02-2012 03:40 AM
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    Simon J Stuart's renewed Kinect for Windows and Xtion PRO Live hardware support library finally has it's new name. GeNUI is it and it stands for General Natural ...
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    Steven Invades for the PP4S Project 

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    Published on 25-02-2012 08:30 PM
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    Grade 11 student, Steven has released his game project Invader on the Pascal Programming for Schools (PP4S for short) website for others ...
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    Free Pascal & Lazarus Tutorial: 21 - Error Handling with Try & Except 

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    WILL
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    Published on 22-02-2012 11:29 PM
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    The application used in Tutorials 18, 19, 20 crashes, or comes up with confusing error messages, if a non-number is entered ...
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    PGD is Back Online 

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    WILL
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    Published on 16-02-2012 11:53 PM
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    Hello boys and girls! Well mostly boys, but still. We are back up and running on our brand new state of the art servers. We have been on the old servers for some time ...
    Read More Read More 8 Comments

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    Jonax

    Ponx - High DPI aware PONG style game for Linux

    Thread Starter: Jonax

    During the coding of Grayout, a floodfill style game, I became aware of the high DPI monitor problem. Well, it's a problem for the unaware programmer,

    Last Post By: SilverWarior Today, 01:14 AM Go to last post
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