[COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...
Hello all and welcome to the February 2012 PGD News Round-up! We have some cool stuff that happened this month. Our apologies for the long down-time while we were fixing a few issues post server migration. Things are fixed now and are of course doing business as usual. Please help us to continue to increase our members and exposure amoung the other internet communities and social networks. This effort will help not only PGD, but the community of game developers as a whole.
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Simon J Stuart's renewed Kinect for Windows and Xtion PRO Live hardware support library finally has it's new name. GeNUI is it and it stands for General Natural
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Hello boys and girls! Well mostly boys, but still. We are back up and running on our brand new state of the art servers. We have been on the old servers for some time
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Support for Vertex/Index Buffers
[COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...
Cooler 23-05-2022 08:08 AM