Real-Time Destruction Video
I have made an update to the 2.33 headers, which can be obtained at www.saschawillems.de.
While doing some advisory work for a Delphi game in-development, I also created three new demos, using SDL, that come with source and showcase different things that can be useful in a game. Such as; explosions, playing impact sounds in the contact process callback and moving static objects like trains and elevators for example. Check out these demos as well at www.saschawillems.de.
The latest Newton Game Dynamics version is available at code.google.com.
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