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  • 1st PGD Challenge: Scoring Begins

    Hello all! Judging from all the quiet, it would seem that a lot of members are hoping that the scores will be posted any moment now. Well we aren't that fast, but rest assured that the scoring of the 1st PGD Challenge Mini Game Developers Competition has begun and we are going through them as this news post is being typed up. We hope to be done by month's end or shortly after that if it takes.

    In the meantime; Here is a little bit on how the scoring will work. As stated in the previously posted rules announcement, each game will be scored on 5 categories. One score from each judge from 0 to 10 for each of the 5 categories. The calculation for your rating to a score value is as such:

    10 (rating) x 10 = 100 (points)

    So... a rating of 5 would bring your 50 points and a rating of 1 would give you 10 points so on. This is done for all 5 categories for each judge for a total of 10 ratings to be scored.

    From here the ratings are scored and added up and is then added to along with your bonus points scored for unused buttons. Each unused button will give you an additional 50 points to add to your Total Score.

    Ratings Score + ( Unused Buttons x 50 ) = Total Score

    So this is how your end score values are calculated.


    The 5 categories are as follows:

    • Graphics & Audio
    • Ease of Control
    • Stability & Bug-Free
    • Innovation & Creativity
    • Fun Factor


    Graphics & Audio is obviously how nice the graphics and audio is in the game. Does it have music that fits the game, are the graphics polished and look nice and so on. We look for nice graphics (2D or 3D), sound effects and music here.

    Ease of Control is all about how well the players of the game can control the player portion of the game. Are there glitches in the controls or does it allow for a nice control experience of the game. We are looking for a good game controller experience.

    Stability & Bug-Free will reflect how well your game code performs on the platform chosen. Does it crash or will it have all kinds of glitches and bugs in the game mechanics or any other aspect of the game it's self. We are looking for any bugs in the game and stability only, not missing features.

    Innovation & Creativity is how creative your game is and how much new innovation you've put into it. Did you make something new and neat that's different from whats out there or did you stick with the tried and true game mechanics. We are looking for the new and different here.

    Fun Factor is all about us and how much fun we had playing your game overall. Not all games are made overly equal, some things are fun and can be played over and over and some games are just not as interesting as the rest. We determine how much fun we had playing your game and rate it according to our 'fun feel' for the game.


    So while you wait for the fate of the 11 submitted game entries, you at least have a little bit of an idea of the process that each will be going through. Again, good luck and thank you to everyone who submitted your game entry into the competition. Keep posting and feel free to keep working on your creations even past this mini competition.
    Comments 25 Comments
    1. WILL's Avatar
      WILL -
      Oh, well I ran it fine on my iMac. It was playable. And Stoney has indicated the same. You'll have to wait for the scores to see how well it ran, but for the most part I'd call it playable on pretty much most if not all Macs. He has a Mac Book too.

      As for the postmortem and the 400 word blurb. I was not thinking that they had to be one and the same, but if you are willing why not do both? This way I can have a page with everyone's 200-400 blurb on the competition as a summary for the magazine and then I could individually publish the post mortems that you write about each game on PGD.

      The more people that are involved in the 400 word blurb the better though. Perhaps at least 5 to 6 would make for a nice article for the next issue of Pascal Gamer.
    1. Ingemar's Avatar
      Ingemar -
      Good, as long as it didn't just die I'm happy.
    1. Stoney's Avatar
      Stoney -
      I just finished judging the rest of the games I had left. You guys just need to wait until the winners are officially announced.

      I am sorry if I kept anyone waiting, I've been sick since last Friday and couldn't get to play the games any sooner.
    1. Traveler's Avatar
      Traveler -
    1. WILL's Avatar
      WILL -
      And scoring ends! Check out the posted scores here!