Jonathan Blow, creator of Braid, talks about his experiences and learned best practices he learned by making independent games. He was invited by UC Berkeley’s Computer Science Undergraduate Association to give this talk and posted this slide-based video on his blog.
"On April 1, 2011, I was invited by UC Berkeley’s Computer Science Undergraduate Association to come give a speech. This was pretty interesting because that’s where I went to school, and I was once a member of the CSUA. I approached it this way: if I were going back to speak to my undergraduate self, what would I say to help him be most effective at making video games, programming-wise?"
Watch the video located at www.the-witness.net.Video Author: Jonathan Blow
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